• Ms. Humphries

     2020 - 2021 Synchronous Schedule


    Time Subject Google
    8:10  Business Ownership  53z74g3
     3 F 9:10  Computer Game Design  qkqfjz3
     3 S    Microsoft Office  
     4 9:40  AP Computer Science Principles
     5 F 10:10  Computer Game Design
     5 S    Mobile App Development  
     7 F 11:10  Money Management  ckrcv2h
    11:40  Business Ownership
    Bitmoji Image

    All students should receive an invitation to class in their email, but if you are adding the class, you can type in the code shown here to join by yourself. Remember to use your school email account. All letters are lower case.   


    Asynchronous Time 

    • All assignments will be posted in Google Classroom - same as always - but videos will explain how to complete them.
    • Before class, complete the learning tasks and answer the questions so that you will be ready for our time together.
    • Answer the questions to demonstrate your learning and click the "turn in" button.
    • Turning in blank assignments will result in automatic deductions on your course grade. 

    Synchronous Time 

    • Click the link in the Google Classroom banner to join the Google Meet.
    • We will use as much time as possible in our Google Meets for you to interact with friends while talking about and working on Business or Computer Science in pairs or small teams.

    Getting Help


    • In class - come to class and ask questions during the synchronous time. You can ask in the whole group portion or during the breakout.
    • Your team is welcome to schedule an online meeting in the afternoon.


    • Email me with questions. 
    • Make an appointment for a tutoring session. 

    Phone Conference

    • I created a Google Voice phone number that I plan to ditch when this crisis is past. For now, it rings me directly or you can leave a message at (914) 440-3002. 




    Required Signoff:



    Online Presence:

    Each student has a Google account and is expected to log on the first day of school.  Student Google accounts are hosted by the school district. They are in the format: first.last@k12.wcsdny.org.  This is a protected network. Logging in with a public g-mail account will not work.
    Daily assignments and homework are posted in google classroom along with supporting documents, links, video, etc. Students submit all of their homework there as well. 
    Any student who can not log on to their wcsdny account successfully on the first day of school should contact their guidance counselor for assistance.

    Learning Objectives:

    In many high school classes, students struggle to find the connections between the content and their own life.  They might be thinking, "Why do I have to know this?" and "When will I ever use this?" That is not the sentiment in Business or Computer Science courses because the content is very practical.  Students use Business and Computer Science electives to develop skills for immediate use (like tech skills and public speaking) and to dabble in adult concepts that they can see themselves using in their near future (like budgeting, coding, and the law).  
    My goal is to create a learning experience that kids will remember for years to come. When they look back, I hope they will remember that the content was relevant, the day-to-day activities were interesting, they worked really hard, and they learned a lot. It's also my hope that they'll be thinking... "I rocked that course!" 
    Project Based Learning: 
    Each of these courses is designed with a combination of lecture and research, but business simulations bring the topics to life as students try their hand at making products and decisions in life-like scenarios, individually and in teams.  
    Use of computer application use will vary by course, but in general, all students can expect to use many components of the Google suite including Classroom, G-Mail, Docs, Sheets, Slides, Forms, Calendar, Groups.  Several courses dabble in Photoshop to produce products like logos and game pieces. We also use tools like Lucid Cahrts for org charts and flow charts. While we are in remote learning, we may also use Nearpod and Padlet for whole group activities.
    The Game Design course uses a variety of programming tools, but makes heavy use of Scratch.
    Mobile Apps will be based on MIT App Inventor. As they build business applications, students will begin to dabble in database tools like Firebase. Student built apps are tested and downloaded when complete to Android devices that are available from the school. Students who wish to code and test at home can use the built-in emulator on a regular personal computer (Apple or Windows) or they can interact with their own Android or iPhone device to test device-only features like their use of the gyroscope or GPS.

    Contact Information:

    Students: If and when we go back: All of my classes are in Room 149.  When I am not teaching, I am often in the Department Office at the back of the room. Please feel free to stop in whenever necessary.  If you need extra computer time, we can usually find you a seat during your break.  Need extra help? We can set up a plan. 
    Parents: I have a strong preference for e-mail.  If you would prefer for me to phone back, please leave a number and the best time of day or evening to reach you.  I am looking forward to working with your child. Don't hesitate to contact me if you have any questions or concerns.